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  1. Eric Darnell (born August 21, 1961) is an American animator, director, writer, songwriter and occasional voice actor best known for co-directing Antz with Tim Johnson, as well as co-directing and co-writing Madagascar, Madagascar: Escape 2 Africa and Madagascar 3: Europe's Most Wanted with Tom McGrath, as well as the spin off Penguins of Madagascar (2014) with Simon J. Smith. Darnell was born ...

  2. 27. Nov. 2019 · All about PDI and Eric Darnell’s ‘Gas Planet’. Before Eric Darnell co-founded interactive VR/AR outfit Baobab Studios, and before he directed Antz and the Madagascar films, he was part of the groundbreaking animation team at PDI. In 1992, Darnell and PDI’s computer animated short Gas Planet was released. The stylized film featured long ...

  3. Eric Darnell was a screenwriter, animator and director, who was best known for co-directing the animated hits "Antz" (1998) and "Madagascar" (2005) for DreamWorks Animation. Born and raised in the ...

  4. Eric Darnell (born August 21, 1961) is an American director who directed Madagascar, performed the voice of Zoo Announcer, Lemur #1, Fossa and Subway Car Announcer in Madagascar. He also directed the sequel Madagascar: Escape 2 Africa. He started his career at Pacific Data Images, he worked as director on short films like "Gas Planet" and "Big Smoke" he also directed DreamWorks' first CG film ...

  5. Madagascar 3: Europe's Most Wanted is a 2012 animated comedy film, and the third installment in the series, directed by Eric Darnell and Tom McGrath, along with Conrad Vernon. Alex, Marty, Gloria and Melman are still struggling to get home to New York. This time, their journey takes them to Europe where they purchase a failing traveling circus as they become close friends with the staff like ...

  6. Darnell: The length of content in VR really depends on how long audiences can remain in headsets. Currently, on average, most viewers spend less than ten minutes in a VR headset. As the hardware and content improves the likelihood of seeing feature-length VR increases. The second consideration is cost. Triple-A games and high-end features are expensive. There is every reason to believe that ...

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