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  1. 12. Mai 2023 · Eiji Aonuma: Then, from my perspective, after the development and production of Breath of the Wild had ended, I still really felt that there was a lot of potential somewhere hidden in this world that we had created. And so, when things took the turn to discussing the potential for a sequel, I was really happy to see this presentation coming from Mr. Fujibayashi.

  2. 28. Juni 2019 · Aonuma: I do remember when I was working on Breath of the Wild, Mr. Fujibayashi was the director. He was playing Skyrim . Another thing I did hear that a lot of people were playing was Red Dead ...

  3. 20. Mai 2023 · Eiji Aonuma designed marionettes before overseeing Zelda, the wildly popular video game series. Its latest title, “Tears of the Kingdom,” has sold 10 million copies.

  4. 21. Juni 2023 · Get an introduction to Link’s new abilities in this gameplay demonstration of The Legend of Zelda: Tears of the Kingdom presented by series producer, Eiji Ao...

    • 14 Min.
    • 8,3M
    • Nintendo of America
  5. Eiji Aonuma (jap. 青沼 英二, Aonuma Eiji) ist der Producer und Koordinator der Zelda-Reihe. Er wurde am 16. März 1963 geboren. Aonuma studierte an der Tokyo National University of Fine Arts and Music und begann danach ab 1996 unter Shigeru Miyamoto an der Zelda-Reihe zu arbeiten. Das erste Zelda-Spiel an dem er mitwirkte war Ocarina of ...

  6. 12. Mai 2023 · The Legend of Zelda producer Eiji Aonuma and Tears of the Kingdom director Hidemaro Fujibayashi found their way by looking to Breath of the Wild ’s thrill-seeking experimenters and trusting ...

  7. Eiji Aonuma kam 1988 als Designer zu Nintendo und war seither fast ausschließlich an der Entwicklung der "Legend of Zelda"-Reihe beteiligt. Als Director war er schon für die legendären N64-Titel "Ocarina of Time" und "Majora's Mask" verantwortlich. Als Producer beaufsichtigte er alle "Zelda"-Veröffentlichungen für Nintendo Switch. In ...