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  1. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In Animal Crossing, the player character is a human who lives in a village inhabited by various anthropomorphic animals and can do various activities like fishing, insect catching, and fossil hunting.

  2. Animal Crossing [nb 1] is a series of social simulation video games developed by Nintendo and created by Katsuya Eguchi and Hisashi Nogami. The series revolves around a human player character living in a town inhabited by animals and performing tasks such as fishing, catching bugs, socializing with the villagers, or collecting items.

  3. 11. März 2020 · Image: Nintendo Life. Like most games made by Nintendo, the story of Animal Crossing – Nintendo’s charming social life-sim series – begins in Japan, with a man named Katsuya Eguchi. After he ...

  4. 25. Nov. 2016 · We’ve talked to general producer Katsuya Eguchi and Animal Crossing series producer Hisashi Nogami a couple of times recently: first to talk about the software update, then to ask them some ...

  5. 8. Mai 2006 · Katsuya Eguchi is the mastermind behind Animal Crossing, originally planned for the Nintendo 64DD, before moving to the regular Nintendo 64, with sequels on the GameCube and Nintendo DS, the latter version of which has sold millions of copies worldwide. At GDC 2006, Gamasutra had a talk with Eguchi about his design decisions, family life, and ...

  6. 7. Apr. 2006 · Katsuya Eguchi: I worked as the director on both the N64 and GCN games. I was there from the beginning of the concept all the way through, so I was involved in the forming of the franchise.

  7. 2. Apr. 2020 · Raised in Chiba, Japan, Eguchi moved hundreds of miles away to Kyoto at 21 to begin working at Nintendo's headquarters in 1986. The loneliness in this period of his life served as his inspiration ...