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  1. Vor einem Tag · Hello, one question: is it possible to send commands (maybe throw some button on interface) to a Arduino the must do some things? One i control a led strip that light Maslow 4 working area, other are to come.

  2. Vor 2 Minuten · Type !commands for a list of commands!Make sure to subscribe for more videos like this: https://www.youtube.com/channel/UC4wZRBkE5_4C3GXmncNnKWQBecome a Ter...

  3. Vor 2 Minuten · Some useful CS2 replay commands. Here are some commands you may use in the CS2 demo server: demoui: To activate demo UI. playdemo FILE_NAME: Plays your selected demo file, no matter how old. demo_gototick: Skips to your desired moment. demo_pause: Pauses the replay. demo_resume: Resumes the replay. demo_timescale SPEED: Controls speed of demo ...

  4. Vor einem Tag · 1 Love the LORD your God and keep his requirements, his decrees, his laws and his commands always. 2 Remember today that your children were not the ones who saw and experienced the discipline of the LORD your God: his majesty, his mighty hand, his outstretched arm; 3 the signs he performed and the things he did in the heart of Egypt, both to Pharaoh king of Egypt and to his whole ...

  5. en.wikipedia.org › wiki › ManichaeismManichaeism - Wikipedia

    Vor einem Tag · An image of a Manichaean temple with stars and seven firmaments. Line drawing copy of two frescoes from cave 38B at Bezeklik Grottoes. Manichaeism ( / ˌmænɪˈkiːɪzəm /; [4] in New Persian آیینِ مانی Āyīn-e Mānī; Chinese: 摩尼教; pinyin: Móníjiào) is a former major world religion, [5] founded in the 3rd century CE by the ...

  6. Vor einem Tag · OrsoBruno May 23, 2024, 5:05pm 2. Pipewire includes a pulseaudio server so apps that still need a pulseaudio interface can work as expected. pavucontrol sticks to that server. Look at package pipewire-pulseaudio for details. I’ve ventured back into the black-art of linux audio. I switched to pipewire from pulseaudio and zypper removed many ...

  7. Vor 2 Minuten · More Action Commands, Better Abilities, and Super Mario. The first Paper Mario lays out a simple, yet deep formula that The Thousand-Year Door would later perfect — players control Mario in the game's overworld to talk with NPCs, solve puzzles, find hidden treasures, and fight enemies. The graphics are a mix of 3D environments and 2D "paper ...