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  1. John Romero (2023 auf der GDC) Alfonso John Romero (* 28. Oktober 1967 in Colorado Springs, Colorado) ist ein US-amerikanischer Spieleentwickler und gilt zusammen mit John Carmack als Vater des Ego-Shooter -Genres. Er gehört zu den Gründern der Studios id Software und Ion Storm .

  2. en.wikipedia.org › wiki › John_RomeroJohn Romero - Wikipedia

    Alfonso John Romero (born October 28, 1967) is an American director, designer, programmer and developer in the video game industry. He is a co-founder of id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996).

  3. romero.comRomero

    John and Brenda Romero's game company in Galway, Ireland. We make games and sell game-related merchandise. Doom, Quake, Sigil, Wolfenstein, Commander Keen, Heretic, Hexen, Daikatana, Ravenwood Fair, Hyperspace Delivery Boy, Dangerous Dave, Wizardry, Jagged Alliance, Train, Mechanic is the Message.

  4. Learn about the lives and achievements of Brenda Romero, a BAFTA award-winning game director and entrepreneur, and John Romero, an award-winning game designer and programmer. They are the co-founders of Romero Games and have worked on over 130 games, including Wolfenstein 3D, DOOM and Quake.

  5. 17. Juli 2023 · John Romero, the co-creator of Doom and Wolfenstein, recounts how he and his colleagues revolutionized PC gaming with Commander Keen and Dangerous Dave. Read how they used horizontal scrolling, parody, and innovation to create a new genre and a new company.

  6. 20. Juli 2022 · Der Erfinder von Wolfenstein, Doom und Quake kehrt in das Genre zurück, das ihn berühmt gemacht hat. Er arbeitet an einem neuen Shooter mit Unreal Engine 5 und sucht nach Entwickler-Hilfe.

    • Christian Just
  7. 16. Sept. 2023 · Learn about the life and career of John Romero, the co-founder of id Software and the designer of Wolfenstein 3D, Doom and Quake. Hear his personal story of overcoming poverty and violence, and how he shaped the first-person shooter genre and video game culture.