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  1. Ryan C. Gordon ist ein bekannter US-amerikanischer Cross-Plattform-Programmierer und früherer Mitarbeiter bei Loki Software. Bekanntheit erlangte er für seine Vorreiterrolle bei Spieleportierungen auf die Linux- und Mac-Plattform, seine Mitarbeit bei der SDL-Multimediabibliothek und die Entwicklung der Fat-Binary-Erweiterung FatELF ...

  2. Ryan C. Gordon (also known as icculus) is a computer programmer and former Loki Software employee responsible for icculus.org, which hosts many Loki Software projects as well as others. Gordon's site hosts projects with the code from such commercial games as Duke Nukem 3D , Shadow Warrior , Quake III Arena and other free and open ...

    • Olive Finch Gordon
    • Carrie (2010-present)
  3. Ryan C. Gordon's homepage. Digital me: I build cool things on Patreon now, please contribute! My resume in plain text format. Me doing long-form writing on Cohost. Me tweeting on Twitter. Me tooting on Mastodon. Occasionally I make YouTube videos. Archives for my .plan file. My (no longer updated) journal emails. Sometimes I blog about cooking.

  4. Ryan C. Gordon ("icculus") (homepage | finger | archive | rss) What you can do with an icculus.org account. How to use your email account. How to support icculus.org. Administrative journal.

  5. I make things that help you make games. 849 followers · 1 following. icculus.org. Charlotte, NC. https://icculus.org/ @icculus. Send feedback. Organizations. Pinned. physfs Public. A portable, flexible file i/o abstraction. C 495 87. mojoshader Public. Use Direct3D shaders with other 3D rendering APIs. C 121 35. SDL_sound Public.

    • Charlotte, NC
    • Icculus.Org
  6. Home. About. Choose your membership. Recommended. The In-Club. $5. / month. Join. You are forever known as a super chill person, and I will totally high-five you if we ever meet in real life. You might like. Name in the SDL book. $10. / month. Join.

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