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  1. Warren Spector war lange Zeit bei der Firma Looking Glass Studios beschäftigt, mit der er für Origin Kassenschlager wie Ultima Underworld, Wings of Glory und System Shock sorgte. Diese Phase endete jedoch mit seinem Wechsel zu Ion Storm im Jahre 1997, wo er eine Stellung in der Führungsetage einnahm.

  2. Warren Evan Spector (born October 2, 1955 [1]) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. [2] Consequences of those choices are then shown in the simulated game world in ...

  3. 12. Juni 2022 · Check out a brand new trailer for the upcoming System Shock remake from Nightdive Studios, followed by an interview with Warren Spector, produce of the origi...

    • 4 Min.
    • 31K
    • GameSpot
  4. 15. Aug. 2012 · Design-Legende Warren Spector hat im Gespräch mit Eurogamer.de die Technik-Genies John Carmack (id Software) and Tim Sweeney (Epic) dazu aufgerufen, ihre "Talente und Intelligenz" lieber für ...

    • Stellv. Chefredakteur
  5. Warren Spector verrät uns, welche Lektionen er in 30 Jahren als Game Designer lernen musste, wie er zu Gewalt in heutigen Spielen steht und warum die...

  6. 5. März 2007 · Warren Spector, the creator of Deus Ex and System Shock, talks about his new studio, his vision for games, and his views on MMOs, episodic content, and dynamic storytelling. Read the exclusive interview with Gamasutra and learn more about his original IP project and his concept for Junction Point.

  7. 4. Nov. 2022 · Legendary game designer Warren Spector, creator of Deus Ex, System Shock, and Ultima Underworld, returns to AAA gaming with Argos: Riders on the Storm. He reveals his vision for a multiplayer immersive sim that empowers players to create their own stories and experiences.