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  1. Yuji Horii ( jap. 堀井 雄二, Horii Yūji; * 6. Januar 1954 in Sumoto, Präfektur Hyōgo) ist ein japanischer Videospieleentwickler und Schöpfer der Dragon-Quest -Reihe. Yuji Horii gewann 1982 den Game Program Contest, welcher von Enix ausgerufen wurde, um die Programme der siegreichen „Hobby-Coder“ zu vermarkten [1].

  2. en.wikipedia.org › wiki › Yuji_HoriiYuji Horii - Wikipedia

    Yuji Horii (堀井 雄二, Horii Yūji, born January 6, 1954) is a Japanese author, video game designer, writer and director best known as the creator of the Dragon Quest franchise, supervising and writing the scenario for Chrono Trigger, and The Portopia Serial Murder Case, released in 1983 as one of the first visual novel adventure ...

  3. en.wikipedia.org › wiki › Dragon_QuestDragon Quest - Wikipedia

    In 1982 Enix sponsored a video game programming contest in Japan which brought much of the Dragon Quest team together, including creator Yuji Horii. The prize was a trip to the United States and a visit to AppleFest '83 in San Francisco, where Horii discovered the Wizardry video game series. [1]

  4. 3. Jan. 2024 · Yuji Horii (堀井 雄二 Horii Yūji, also written as Yuuji Horii; born January 6, 1954 in Awaji Island, Japan) is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series.

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  5. The Portopia Serial Murder Case is an 1983 adventure game designed by Yuji Horii and published by Enix. It was first released on the NEC PC-6001 and has since been ported to other personal computers , the Family Computer (Famicom), mobile phone services and most recently, Windows as Square Enix showing off their natural language ...

  6. Daraufhin warf Dragon-Quest-Schöpfer Yuji Horii ein, er sei gespannt auf die Zufriedenheit Iwatas, wenn Ende 2010 Dragon Quest X für die Nintendo Wii erscheinen werde. Dies war die erste offizielle Ankündigung zum zehnten Teil der Serie.

  7. 27. Mai 2011 · An in-depth interview with Yuji Horii, creator of Dragon Quest, which remains the most popular console IP in Japan and the root of the country's obsession with RPGs -- a calm center to the storm the game industry faces in the region.