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  1. 31. Juli 2017 · Decima Engine: Advances in Lighting and AA. Abstract: The Decima engine was originally developed for the Killzone series, and is now powering Horizon: Zero Dawn as well as Death Stranding (Kojima Productions). In this talk we’ll cover some of the rendering techniques we developed for these titles.

  2. Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics. It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS and iOS.

  3. Decima ist eine proprietäre, von Guerrilla Games entwickelte Spiele-Engine, die im November 2013 erstmalig veröffentlicht wurde und Entwicklungstools sowie andere Funktionen wie künstliche Intelligenz und Spielphysik enthält.

  4. 9. Aug. 2017 · Decima Engine: Advances in Lighting and AA Abstract : The Decima engine was originally developed for the Killzone series, and is now powering Horizon: Zero Dawn as well as Death Stranding (Kojima Productions).

  5. 3. Aug. 2017 · During a presentation at Siggraph 2017 in Los Angeles, Gerrilla Games Principal Tech Programmer Giliam de Carpentier and Kojima Productions Kohei Ishiyama hosted a presentation titled Decima Engine: Advances in Lighting and AA, giving a look at the techniques used for anti-aliasing and 2160p checkerboard on PS4 Pro in Horizon Zero ...

  6. Der japanische Entwickler Kojima Productions greift für Death Stranding auf die Decima-Engine der niederländischen Guerrilla Games zurück, welche den Spielemotor entwickelten und zum damaligen...

  7. 17. März 2022 · Decima Engine: Advances in Lighting and AA. Slides, Pdf, Powerpoint; Giliam de Carpentier, Kohei Ishiyama; Guerrilla Games; Decima ; Anti Aliasing