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  1. 19. Mai 2024 · Gragas' Abilities. Gragas takes a drink from his cask every time he uses an ability, instantly restoring 8% of his maximum health. Gragas rolls a cask that explodes after 4 seconds, dealing between 80 / 120 / 160 / 200 / 240 (+80% of ability power) magic damage and slowing for 40 / 45 / 50 / 55 / 60% for 2 seconds.

  2. 17. Mai 2024 · Range: 500 Zeri's attacks are treated as abilities instead of attacks and can be charged up by moving and casting Burst Fire. Uncharged attacks consume a small amount of charge deal 10-25 (+3% of ability power) magic damage and execute enemies below 60−150 (+18% of ability power) health (depending on level).

  3. 20. Mai 2024 · [14.10] S14 Evelynn Best 1 SHOT Build Jungler - Tips/Strategies/Guide. Evelynn build guides on MOBAFire. League of Legends Premiere Evelynn Strategy Builds and Tools.

  4. Vor einem Tag · Having a high cs score is something you can achieve in 100% of your games. Ⅱ Vladimir is a champion that needs to be played very selfishly. This is why most of the time the correct play would be staying on your lane and farming. You can only roam on a good wave (meaning either when the wave is fully crashed under the enemy tower or slow ...

  5. 3. Mai 2024 · Early game Yuumi is Weak (0-10): Yuumi's first item will give her a significant boost of power as she can spam her Zoomies frequently in the lane. It will allow her ADC and her to go for more frequent trades.Once she hits level 6, she will become impressively adept at disengaging.Her level 2 is a small power spike as she will have access to all her abilities at that moment.

  6. 15. Mai 2024 · Hello. I am a Diamond 3-1 Akali one trick. I peaked Low Masters in season 10 and have been in Diamond elo ever since. I am also a Talon, Ryze, Zed, and LeBlanc player but I mainly play and climbed up to Masters with Akali.

  7. 17. Mai 2024 · Range: 500 Zeri's attacks are treated as abilities instead of attacks and can be charged up by moving and casting Burst Fire. Uncharged attacks consume a small amount of charge deal 10-25 (+3% of ability power) magic damage and execute enemies below 60−150 (+18% of ability power) health (depending on level).