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  1. 23. Nov. 2005 · Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies.

  2. 23. Nov. 2005 · Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's ...

  3. 1. Dez. 2005 · An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play ...

  4. The Game design reader: a rules of play anthology/ edited by Katie Salen and Eric Zimmerman p.cm. ISBN 0-262-19536-4 [alk paper] 1. Computer games-Programming. 2. Computer games-Design. 3. Video games-Design. I. Salen, Katie. II. Zimmerman, Eric. QA76.76.C672G357 2005 794.8_ 1536-dc22 10987654321 2005043879

  5. 23. Nov. 2005 · 4.06. 133 ratings4 reviews. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for ...

  6. 23. Nov. 2005 · Katie Salen Tekinbas, Eric Zimmerman. MIT Press, Nov 23, 2005 - Computers - 960 pages. Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game ...

  7. 23. Nov. 2005 · The Game Design Reader: A Rules of Play Anthology - Kindle edition by Salen Tekinbas, Katie, Zimmerman, Eric. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading The Game Design Reader: A Rules of Play Anthology.