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  1. Vor 3 Tagen · Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

  2. 10. Mai 2024 · An archive of EIGHT of Valve's Source Engine games with their models, materials and maps all ported to Blender in the highest quality possible. I have stuffed this thing like a thanksgiving turkey with tons of features, so I absolutely recommend reading the guide on this.

  3. 28. Mai 2024 · Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because developing a custom AAA-level engine requires lots of resources, so, I decided to list here some of the most popular custom engines with the team-sizes and notable titles released with those engines.

  4. Vor 3 Tagen · Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing.

  5. Vor 3 Tagen · The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa.

  6. Unreal, Godot, Ogre3d, open scene graph. "Game Engine" - i would recommend Godot, if you want a GUI to point and click and assign values and signals. "Game Library" - i would recommend Raylib, if you want to program it all yourself.