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Patrice Désilets (* 1974 in Saint-Jean-sur-Richelieu) ist ein kanadischer Designer von Computerspielen, der insbesondere für die Entwicklung der Assassin’s Creed Reihe bekannt geworden ist. Inhaltsverzeichnis. 1 Karriere. 2 Werke (Auswahl) 3 Weblinks. 4 Einzelnachweise. Karriere.
Video game designer. Website. www .panachedigitalgames .com. Patrice Désilets (born 9 May 1974) is a Canadian game designer best known for creating the Assassin's Creed series. He served as creative director for Assassin's Creed, Assassin's Creed II, and Assassin's Creed: Brotherhood.
21. Juni 2021 · Here’s how it works. Games. How Assassin's Creed creator Patrice Déselets became gaming's cool history teacher. Features. By Jeremy Peel. published 21 June 2021. "The past is like a fantasy...
- Jeremy Peel
Patrice Désilets ist ein kanadischer Spieleentwickler und einer der Gründer der Marke Assassin's Creed. Er wurde 1974 in der Stadt Saint-Jean-sur-Richelieu geboren. Désilets kam 1998 als einer der ersten Angestellten zu Ubisoft Montréal, wo er schon bald anfing an seinem ersten Projekt, Hype: The….
Patrice Désilets is a French Canadian game designer best known for his work as creative director on Ubisoft's Assassin's Creed and Assassin's Creed II. Born in 1974 at Saint-Jean-sur-Richelieu, Quebec, Patrice Désilets is the son of Jacques Désilets, mathematician and director of CEGEP, and Luce...
13. Sept. 2023 · TSC Gaming & Entertainment. 4.73K subscribers. 14. 299 views 6 months ago #Panam #AssassinsCreedBrotherhood #Ancestors. Full interview: • Panache Digital Games' Patrice Désile... Fred Richani...
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4. Okt. 2018 · How Patrice Désilets and his team created the original Assassin's Creed game, a reimagining of Prince of Persia for the next generation of consoles. Learn about the concept, the challenges, and the legacy of the game that redefined the action-adventure genre.