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  1. Hidemaro Fujibayashi (japanisch 藤林 秀麿, Fujibayashi Hidemaro, geboren 1. Oktober 1972) ist ein japanischer Spieleentwickler bei Nintendo. Vorher Entwickler bei Capcom, ist Fujibayashi ein Planer und Regisseur der Reihe The Legend of Zelda . Inhaltsverzeichnis. 1 Wirken. 2 Spiele mit Fujibayashis Beteiligung. 3 Einzelnachweise. 4 Weblinks. Wirken.

  2. Video game designer, director. Employers. Capcom (1995–2005) Nintendo (2005–present) Hidemaro Fujibayashi (藤林 秀麿, Fujibayashi Hidemaro, born October 1, 1972) is a Japanese video game designer at Nintendo. [1] He has directed several games in the Legend of Zelda series.

  3. 6. Jan. 2024 · Hidemaro Fujibayashi is right now, the best game director currently. What he has achieved with both TotK and BotW is unprecedented, not even the Mario had two strikes in a row like these two...

    • Staff Writer
  4. 12. Mai 2023 · Learn how Fujibayashi and producer Eiji Aonuma created the sequel to Breath of the Wild, a game that encouraged experimentation and imagination. Find out how they responded to fan feedback, took risks, and aimed to provide a new and exciting experience.

    • Charles Pulliam-Moore
  5. 12. Mai 2023 · Fujibayashi talks about how the game's new dungeons are designed to showcase Link's new powers and weapons, and to be seamlessly integrated with the open world. He also reveals how the theme of seamlessness influenced the game's design and gameplay.

    • Charles Pulliam-Moore
  6. Hidemaro Fujibayashi is the director of the Nintendo Switch game The Legend of Zelda: Tears of the Kingdom, a sequel to The Legend of Zelda: Breath of the Wild. Learn about his role, vision, and challenges in this interview with other developers.

  7. 12. Mai 2023 · The Legend of Zelda’s latest entry required the series producer Eiji Aonuma and the director Hidemaro Fujibayashi to optimize the location of floating islands and the thrill of skydiving.