Yahoo Suche Web Suche

Suchergebnisse

  1. Suchergebnisse:
  1. 8. Feb. 2011 · Diese Komplettlösung ist als Kurzanleitung zum Lösen des Computerspiels 'The Next BIG Thing' zu verstehen. Es gibt verschiedene optionale Aufträge, die nicht ausgeführt werden müssen und auf die hier nicht eingegangen wird.

  2. Nach der Veranstaltung sieht sie wie Big Albert in das Büro von FitzRandolph (dem Veranstalter) einsteigt und sie will der Sache auf den Grund gehen. In dem Spiel steuert man mal Liz und mal Dan. Es gibt eine Übersicht über die zu erledigenden Aufgaben.

  3. Teletransport Big Albert to Fly's Laboratory: Watch Dan order the robot while wearing the pendant. At Professor Fly's lab, they realize that Big Albert is missing his brain. The zipper is open. Chapter 4. Inside the MKO Pictures' zeppelin, FitzRandolph orders Zelssius to find the body of Big Albert. FitzRandolph places Big Albert's brain in the ...

  4. 11. Mai 2016 · The 'The Next BIG Thing' walkthrough will guide you through all twists and turns of a plot of this pleasant game. It is divided into six parts, corresponding to game chapters, and many subchapters where you can find hints to specific tasks.

    • Chapter 1
    • Chapter 2
    • Chapter 3
    • Chapter 4
    • Chapter 5
    • Chapter 6

    Liz Allaire

    Walk right and head into the mansion. Talk to FitzRandolph, and you will automatically end up back at the car outside with Dan. Go back into the mansion and take the first corridor on the left after the stairs to find a coat check room. Talk to Edgar here, then look at the paper model of Vulkan Flash. Return to the entrance hall and take the glasses from the pumpkin on the right. Take the second corridor on the left to find the reading room, and pick up a vest from the stair rail. Also take t...

    Dan Murray

    Pick up Liz's belt from the floor over on the left. Go outside and pick up the 8 spray cans from the floor, then head left. Take the guitar case, then continue left and give the belt to Tobby the dog to sniff. Try to go down the trapdoor, but it is too far. Head out to your car and take the baseball bat from the car, then pick up the "corkscrew" from the grass. Return to the front of the house and use your baseball bat on the red claw that is stuck to the door to the right of Tobby. Go right...

    Dan Murray

    Leave the bedroom to the left and you will find the great hall. Go through one of the doors to the right of the stairs and talk to the Oracle - he commands you to find 8 hieroglyphs. Go back to the hall and then to the bedroom. Look in the vase to see some coins. Talk to Krom-Ha and kiss her, then use this opportunity to get a coin from the vase. Head out to the hall and talk to the guard at the top of the stairs. Give him your baseball bat in exchange for his staff. Now walk right and go thr...

    Liz Allaire

    Leave the room to the left and talk to Adrian the robot. Open the door on the right to find a cool room. Look in the fridge and at the cuban crabs on the left. Go back to FitzRandolph in the dining room, and tell him you want to eat something that includes ingredients from the cool room. After shutting Adrian inside, take the syringe and mold from his table. Go through the door on the left to find an armoury. Look at the dart board and take the box of darts. Look at these darts in your invent...

    Dan Murray

    Talk to the professor and get him to spit on you. Kick the lever next to your foot, then talk to the professor again, but he isn't mad enough to spit any more. Call Zelssius in from the back room and talk to him to get the professor mad once more.

    Liz Allaire

    In the elevator, first go to the 11th floor. Look at the canvas and you will talk to your sister. Search the straw bale to find a sewing kit, then get back in the elevator and go to the 14th floor. Take the helmet from the coat rack, then go to the 80th floor. Search the table to find a notebook, and the cactus coat rack to find an election button. Go back to the elevator and use one of your buttons in one of the empty holes. After talking with Armando in the ballroom, take the hip flask from...

    Dan Murray

    Start by returning to the laboratory (go down), then head up the stairs and right to the elevator. Walk to the left and go through the door on the left. Head around behind the curtain and open the purse to get a bracelet and some boxing tickets. Search the chair to get a note and read it in your inventory to see a code. Leave this room and use the door immediately opposite on the right; tell FitzRandolph that Zelssius needs some privacy and you will show him the bracelet. Go back to the right...

    Liz Allaire

    After talking to yourself, enter the elevator and go to the 5th floor. Pick up the tom-tom and go to the 30th floor. Talk to Anne-Marie and try to get her the tom-tom but she needs some music. Go back to the 5th floor and talk to Dan (you will get an apple), then go to the 41st floor. Talk to Liz and when she goes away search her purse to get a bracelet and some fighting tickets. Also search the box of tools on the floor her to get a clamp and a magnet. Return to the 5th floor and give Dan th...

  5. Unsere Partner von der Adventureinsel haben bereits eine Lösung zum Spiel "The Next Big Thing" geschrieben. Die Komplettlösung ist ausführlich geschrieben und sollte alle Probleme im Spiel beseitigen. Sie ist im PDF Format. Hier könnt ihr diese bekommen:

  6. 1. Jan. 2011 · Wenn Sie trotz des guten Hilfesystems mal nicht weiterkommen – kein Problem: Hier ist die Komplettlösung zu „The Next Big Thing“.