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  1. Yoshiaki Koizumi replaced the simple triangle the team had implemented to mark the player's focus with a fairy that would change colors based on the friendly or hostile nature of the Z target. 13. Yoshiaki Koizumi worked on the 3D environments, the camera system, the items and some of the event design, such as the scenes where the player overhears the conversations of other characters.

  2. Yoshiaki Koizumi. Producer: Super Mario Galaxy 2. Yoshiaki Koizumi was born on 29 April 1968 in Mishima, Shizuoka, Japan. He is a producer and director, known for Super Mario Galaxy 2 (2010), Super Mario Galaxy (2007) and Super Mario Sunshine (2002).

  3. Metacritic aggregates music, game, tv, and movie reviews from the leading critics. Only Metacritic.com uses METASCORES, which let you know at a glance how each item was reviewed.

  4. Yoshiaki Koizumi (auf Japanisch: 小泉 歓晃; geboren am 29. April 1968) ist der Regisseur von Super Mario Sunshine, Donkey Kong Jungle Beat und Super Mario Galaxy. Er arbeitete auch an wichtigen Beiträgen zu anderen großen Mario -Spielen wie Super Mario Kart, Super Mario World 2: Yoshi's Island und Super Mario 64, allerdings in anderen Rollen.

  5. At the 2007 Montreal Games Summit taking place November 27th and 28th, the keynote was given by veteran Nintendo game developer Yoshiaki Koizumi, who discussed the path taken from Super Mario 64 to Super Mario Galaxy, and how the development team, along with Shigeru Miyamoto and Eiji Aonuma, has continued to challenge themselves in the 3D game ...

  6. Yoshiaki Koizumi (小泉歓晃, Koizumi Yoshiaki?, né en 1968) est un concepteur de jeux vidéo japonais travaillant pour l'entreprise Nintendo. Il est, depuis le début des années 1990, l'un des principaux créateurs des séries The Legend of Zelda et Super Mario. En 2003 il fonde avec Takao Shimizu le nouveau studio de développement ...

  7. Yoshiaki Koizumi (小泉 歓晃 Koizumi Yoshiaki, nascut el dia 29 d'abril, 1968) és un dissenyador de videojocs, director i productor japonés. Treballa per a Nintendo , és el subdirector general de Planificació i Desenvolupament de la companyia. És conegut pel seu treball dins de la sèrie Mario i The Legend of Zelda .