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  1. 25. Jan. 2018 · Satoru Iwata’s role at Nintendo was to focus on the development of software for the GameCube. His strategy was to develop new ways to cut down development time, but not at the expense of that Nintendo charm. During this position at Nintendo, Iwata still managed to find the time to assist in game development.

  2. 13. Juli 2015 · 2:29. The self-described 'gamer' CEO made company 'relevant again' and led Nintendo's development into a global company. The death of Nintendo president Satoru Iwata has elicited a huge outpouring ...

  3. 11. Juli 2015 · Surprising Facts. FAQs. Satoru Iwata was born on December 6, 1959, in Hokkaido, Japan. He was a professional video game player, programmer, businessman, video game designer, and video game producer from Japan. He influenced how video games came to be designed, programmed, created, and marketed. For example, he shifted the focus of video game ...

  4. 13. Juli 2015 · But as the gaming population started to decline in the late 90s, Mr Iwata knew that he needed to make products that were more appealing to non-gamers. And he succeeded. Nintendo DS quickly became ...

  5. Satoru Iwata was a renowned Japanese video game programmer and businessman who is best known as the fourth president of the Japanese video game company, Nintendo. He later took additional responsibility as the CEO of Nintendo of America. Prior to joining Nintendo, he served as a programmer for HAL Laboratory, Inc., which he joined during his ...

  6. Read the following passage and mark the letter A, B, C, or D on your answer sheet to indicate the correct answer to each of the questions from 30 to 34. Satoru Iwata is not a household name, but he should be. Most people, however, would recognize his brain children, the Nintendo DS and the Wii. These two game systems completely changed the world of gaming. It’s hard to imagine gaming without ...

  7. 14. Juli 2015 · He asked questions that demystified design without discarding the magic - a beautiful balance that made reading Iwata's accompanying interview one of my favourite parts of playing any new game.