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  1. en.wikipedia.org › wiki › MarioMario - Wikipedia

    Vor einem Tag · The game was developed by Nintendo Research & Development 1 (R&D1). The company was unmotivated by the Super Mario series, and when they were tasked with creating a Super Mario game without Miyamoto, they created Wario to emphasize the frustration of working with a character they did not make.

  2. Vor einem Tag · Nintendo AKTIE (ISIN: JP3756600007): Realtime-Kurs der Nintendo Aktie in EUR Analysen & Performance aktuelle Nachrichten ⇒ die nächsten Kursziele.

  3. Vor 2 Tagen · 任天堂於1985年10月18日,在紐約區推出「Nintendo Entertainment System」(簡稱「NES」)來測試市場反應,後快獲得成功,在1986年2月,便開始在全國地區以郵寄方式發售NES及另外15個遊戲。. 在美國和 加拿大 ,它比其他競爭對手賣出更多遊戲機。. 歐洲地區同樣以美版 ...

  4. en.wikipedia.org › wiki › SegaSega - Wikipedia

    Vor 2 Tagen · Sega's software research and development teams began with one development division operating under Sega's longtime head of R&D, Hisashi Suzuki. As the market increased for home video game consoles, Sega expanded with three Consumer Development (CS) divisions. After October 1983, arcade development expanded to three teams: Sega DD No. 1, 2, and 3. Some time after the release of

  5. Vor 2 Tagen · Sony's first wide home console release, the PlayStation (codenamed "PSX" during development), was initially designed to be a CD-ROM drive add-on for Nintendo's Super NES (a.k.a. "Super Famicom" in Japan) video game console, in response to add-ons for competing platforms such as the TurboGrafx-CD and the Sega CD (sold as the PC Engine CD-ROM² System and Mega CD in Japan respectively). When the ...

  6. Vor 2 Tagen · 任天堂於1985年10月18日,在紐約區推出「Nintendo Entertainment System」(簡稱「NES」)來測試市場反應,後快獲得成功,在1986年2月,便開始在全國地區以郵寄方式發售NES及另外15個遊戲。. 在美國和 加拿大 ,它比其他競爭對手賣出更多遊戲機。. 歐洲地區同樣以美版 ...