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  1. 15. Juni 2021 · Check out this development history video with Metroid Dread Producer, Yoshio Sakamoto, as he shares some details around the recently announced game. Learn mo...

    • 6 Min.
    • 621K
    • Nintendo of America
  2. 17. Juni 2021 · This new threat comes from the mind of Yoshio Sakamoto, who has directed and produced multiple Metroid games. He first had the idea for Metroid Dread ’s enemy design 15 years ago, and now ...

  3. Yoshio Sakamoto (en japonés: 義雄坂本; Prefectura de Nara, 23 de julio de 1959) es un director, diseñador de escenarios y guionista de videojuegos que trabaja para Nintendo. Es conocido por su trabajo como director de los videojuegos de la saga Metroid .

  4. 9. Okt. 2021 · Producer Yoshio Sakamoto has been the guiding creative force for Metroid games since the beginning: Over a Zoom from Japan, I interviewed Sakamoto about Metroid, how the new game was conceived and ...

  5. 17. Juni 2021 · Posted June 17, 2021, 3 p.m. Yoshio Sakamoto has been trying to make Metroid Dread for a long time. Sakamoto, who designed the original Metroid on NES, says he always intended for Dread to be the follow-up to Fusion — the most recent in the 2D entry in the series that isn't some form of remake. In 2005, IGN uncovered a document listing ...

  6. 23. Feb. 2023 · Yoshio Sakamoto – 2000 Developer Interview. Taken from Nice Games' Game Boy Navigator tankobon, this interview with veteran Nintendo designer/director/producer Yoshio Sakamoto offers a brief overview of several of his early works, with a particular focus on Japan-only titles like Famicom Detective Club and Kaeru no Tame ni Kane wa Naru (The Frog For Whom the Bell Tolls), as well as an ...

  7. Yoshio Sakamoto (nascido em 23 de julho de 1959) é um designer, diretor e produtor de jogos eletrônicos japonês da empresa Nintendo, onde trabalha desde 1982. Ele foi responsável por dirigir e produzir diversos jogos da série Metroid .