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  1. Feargus MacRae Urquhart (* 19. April 1970) ist ein US-amerikanischer Spieleentwickler. Urquhart war lange Zeit Leiter des auf Computer-Rollenspiele spezialisierten Entwicklers Black Isle Studios, bis er das Unternehmen 2003 zusammen mit einigen anderen Mitarbeitern verließ und Obsidian Entertainment gründete.

  2. Scottish-American. Occupation (s) Video game designer. CEO of Obsidian Entertainment. Spouse. Margo. Children. 2. Feargus Urquhart is a Scottish-American video game designer and CEO of Obsidian Entertainment.

    Year
    Title
    Role (s)
    2022
    Studio head
    2021
    Black Geyser: Couriers of Darkness
    Special thanks
    2020
    Studio head
    2019
    Studio head
    • 2
    • Margo
  3. 25. Jan. 2023 · Feargus Urquhart is doing what he does best. The Obsidian founder isn’t ready to leave the RPG behind just yet. By Dominic Preston. 25th January 2023. Few have left as heavy a mark on the world...

    • Dominic Preston
  4. 18. Jan. 2023 · Interview with Feargus Urquhart. Creator, manager, darling killer. The man responsible for shipping RPGs that shaped the imagination of a whole generation. We talked to Feargus Urquhart about the history of Black Isle and Obsidian – the legacy, the future and what’s important in RPGs.

  5. 31. Jan. 2017 · Longtime Black Isle Studios and Obsidian Entertainment CEO Feargus Urquhart shares stories about his career, including working with South Park creators Matt Stone and Trey Parker, getting...

    • 67 Min.
    • 36,2K
    • IGN
  6. 11. Juni 2001 · For the next couple of years I produced titles for the PC, Mac, 3DO, NES, SNES, Game Boy, Sega Genesis, Sega 32x, and the PSX. In this article, Urquhart shares some of the lessons he's learned over the years, discusses Black Isle's development strategies, and makes some suggestions for the future.

  7. 18. Jan. 2023 · During the Digital Dragons conference, we interviewed Feargus Urquhart , the CEO of Obsidian Entertainment. He revealed that the company is working on Pillars of Eternity II and an unannounced game on Unreal Engine with Tim Cain and Leonard Boyarsky.