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  1. Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka . [1]

  2. Learn from the veteran game designer who worked on Sonic, Jak and Uncharted. He shares his theories of fun, game design and cultural differences, with illustrations and examples.

    • Brandon Sheffield
    • Hirokazu Yasuhara1
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  3. 21. März 2018 · Hirokazu Yasuhara, one of the game's original designers, talks about how they created the iconic blue hedgehog and his world. Learn about the design process, the influences, and the challenges of making Sonic the Hedgehog for Sega Genesis.

    • Alex Wawro
  4. 23. Jan. 2022 · Learn how Hirokazu Yasuhara, one of the three main programmers of Team Sonic, created the iconic character and gameplay of Sonic the Hedgehog. Discover his insights on gaming psychology, history, and culture in this exclusive interview.

  5. 25. Aug. 2008 · Hirokazu Yasuhara is a game designer who worked at Sonic Team, Naughty Dog and Nintendo. He is credited on 28 games, including Sonic the Hedgehog, Uncharted and Mario vs. Donkey Kong.

  6. 22. März 2018 · When Sega and Nintendo battled for dominance in the early days of the 16-bit console era, Naoto Oshima and Hirokazu Yasuhara were tasked with creating a character that could take on Mario....

  7. 19. Aug. 2013 · Learn about the career and achievements of Hirokazu Yasuhara, one of the founding fathers of Sonic the Hedgehog. From Altered Beast to Sonic 3D Blast, discover his role as a game planner and director on SEGA's classic titles.