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  1. Hideki Konno ist ein japanischer Spieleentwickler bei Nintendo. Er begann 1986, bei Nintendo zu arbeiten, zunächst an der Super-Mario-Reihe; später wirkte er als Regisseur an Mario-Kart-Spielen mit. Seit 2004 ist Konno Leiter der Software-Entwicklungsgruppe Nr. 1 von Nintendo interner Entwicklungsabteilung Entertainment Analysis ...

  2. en.wikipedia.org › wiki › Hideki_KonnoHideki Konno - Wikipedia

    Hideki Konno (紺野 秀樹, Konno Hideki) (born May 13, 1965) is a video game director, game designer and producer who works for Nintendo. Since 2015, Konno works as a manager at Nintendo EPD on the Smart Device Group, the department responsible for production of smartphone games.

  3. 16. Okt. 2005 · 16.10.2005, 00:00. Schon mehr als 1,5 Millionen Nintendo-DS-Besitzer trainieren weltweit begeistert digitale Welpen. Im stern.de -Interview spricht Produzent Hideki Konno über das Erfolgsrezept...

  4. Hideki Konno is a Nintendo producer and the former group manager of Nintendo EAD 1, mostly known for his work on the Mario Kart and Nintendogs franchises, among other games. He was also the hardware director for the Nintendo 3DS, and worked on most of the connectivity features of the console...

  5. 21. März 2011 · Leading The 3DS Charge: An Interview With Hideki Konno. Business. A lengthy Q&A that gets to the heart of Nintendo's latest handheld device -- with the man who lead the development of the project, working with Miyamoto and Iwata to create the successor to the company's most successful handheld platform ever. Christian Nutt, Contributor.

    • Christian Nutt
  6. 27. Juni 2013 · Learn about the career and vision of Hideki Konno, the producer of the Mario Kart series and the 3DS. He talks about violent games, technology, competition, and working with Miyamoto.

  7. 13. Apr. 2024 · Hideki Konno (紺野 秀樹 Konno Hideki, born 1965) is a video game designer employed at Nintendo EAD since April of 1986. He is currently the Manager and Producer of Software Development Group No.1 of EAD Software Development Department of Entertainment Analysis & Development Division, since 2003.