Yahoo Suche Web Suche

Suchergebnisse

  1. Suchergebnisse:
  1. en.wikipedia.org › wiki › Team_BondiTeam Bondi - Wikipedia

    Team Bondi Pty. Limited ( / ˈbɒndaɪ / BON-dy) was an Australian video game developer based in Sydney. The company was founded by creative director Brendan McNamara, formerly of Team Soho, in 2003. The studio's first and only title, the action-adventure game L.A. Noire, was announced in July 2005.

  2. L.A. Noire ist ein Computerspiel, entwickelt von Team Bondi und veröffentlicht von Rockstar Games. Ursprünglich als Exklusivtitel für die PlayStation 3 angekündigt, erschien das Spiel auch für Xbox 360 und PC.

  3. L.A. Noire is a 2011 action-adventure video game developed by Team Bondi and published by Rockstar Games. Set in 1947 Los Angeles, the game follows detective Cole Phelps's rise among the ranks of the Los Angeles Police Department as he solves a range of cases across various bureaus.

  4. L.A. Noire Wiki. in: L.A. Noire, Games. English. L.A. Noire is a third-person neo-noir crime thriller video game developed by Team Bondi in conjunction with Rockstar North and Rockstar San Diego, published by Rockstar Games. It was first released on May 17, 2011, for the Xbox 360 and PlayStation 3. Contents. 1Setting. 2Gameplay. 3Synopsis. 4Themes.

  5. 24. Juni 2011 · Team Bondi's film noir-inspired detective thriller L.A. Noire was released last month to critical and commercial success. Set in a lavish recreation of 1947 Los Angeles, the game eschewed a...

  6. Team Bondi was an Australian independent third-party game developer, specializing in the next generation game consoles. The group was founded during 2003. Team Bondi developed the game L.A. Noire, which was published by Rockstar Games. L.A. Noire was released on May 17, 2011 in North America and May 20, 2011 in Europe and Australia.

  7. 17. Mai 2021 · Ten years ago, Team Bondi and Rockstar gave us a compelling crime noire narrative that presented facial animation like we'd never seen before. TJ Denzer. May 17, 2021 12:30 PM. 2. It’s not often ...