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    • Description
    • Personality
    • Abilities
    • Realm
    • Activities
    • Relationships
    • Worshipers

    Orcus was the very picture of demonic, an imposing figure of vaguely humanoid form standing some 15 ft (4.6 m) to 20 ft (6.1 m) tall. His frame was immense, a twisted fusion of corpulence, muscle and rot-bloated flesh. His physique was marked by bestial features: the horned, dessicated head of a ram, thick-furred legs and cloven hooves of a goat, massive, black wings of a bat, a great maw filled with tusks, and a long, thick, constantly moving tail, poison-tipped and covered in spines.

    Foul and hideous, Orcus seemed to walk the line between life and undeath. His wings stirred clouds of reeking, diseased air and his body was riddled with sores, suggesting he was alive, albeit sickly, while his skull-like head, nearly bereft of flesh, and the glowing red eyes within hinted he was undead.

    Orcus was wholly misanthropic and self-absorbed with his hatred of all things a nihlistic and brooding being who sought to put an end to all hope. He cared for nothing save himself—not even his devotees and undead servants—and focused only on spreading the evil and agony that resided within him. Despite his all-consuming hatred towards existence itself, Orcus was not an aimless force of chaotic destruction. Rather he was an exceedingly brilliant strategist, wholly consumed with inflicting agony upon those he despised. Interestingly enough, Orcus did appear to find some modicum of joy and appreciation in the misery he caused.

    Several aspects of Orcus' personality were paradoxical. In spite of his close association with undeath, it was said by some that he held no true affinity for the undead. He was believed to merely tolerate his hordes of once-living minions, considering them tools to strike out at his rivals, and that he even detested the mindless creatures. Yet other scholars maintained that Orcus truly hated the living, the mere presence of most driving him into a rage, that he saw their activities as crude, sense-raking noise, and that his ultimate goal was to spread undeath across the planes of the multiverse. At least one theory linked these driving forces, postulating that Orcus sought to exterminate those he believed guilty of creating the very existence that he so despised. Only when all was dead would existence finally know true peace.

    The Prince of the Undead held dominion over the portfolio of undeath, and held influence over the domains of chaos, death, evil, darkness, and undeath.

    Orcus did grant limited powers to the meager mortals that slew others in his name, transforming them into mindless zombies or ghouls. He was said to have made a unique form of undead from among the members of a single guild of assassins. Orcus would also bless some demons with transformation into undeath, the most revered example of which involved the creation of a devourer.

    Orcus' realm was Thanatos, which was believed to be the 333rd layer of the Abyss. It was a barren landscape dotted with shattered necropoles and hordes of undead that roamed its surface. Orcus ruled from his palace of Everlost in the bone-meal desert of Oblivion's End.

    The Prince of the Undead previously court within the fortress city of Naratyr, which sat within the Frozen Sea, fed by the River Styx. It later became the seat of power of Orcus' one-time slayer, Kiaransalee. Her taint could still be found in Naratyr, as well within the so-called Forbidden Citadel in the city of Lachrymosa in the Final Hills.[note 1]

    Much of Orcus' existence was spent in an ongoing war with rival demon lords, Graz'zt and Demogorgon, the Prince of Demons. The mutual hatred shared between Orcus and Demogorgon was legendary and the two battled against one another for millennia.

    He shifted his focus over time however, later seeking out the means to slay a god of death and supplant them in divinity.

    Enemies & Allies

    Orcus was one third of the triad of demon lords―including Graz'zt and Demogorgon―that engaged in ongoing war with one another.[note 2] He viewed Graz'zt as a self-aggrandized narcissist, and was believed to have warred with Demogorgon for hundreds of thousands of years. Their conflict predated the Days of Thunder if not the formation of Toril itself.[speculation] The Prince of the Undead developed strong enmity with the Raven Queen, the goddess of death that dwelled within the Shadowfell. Followers of the Raven Queen vehemently opposed those that venerated Orcus due to their conflicting views on undeath. At one point, Orcus and his minions carried out a series of schemes in an ongoing effort to strip her of her divine powers. For a brief time, he forged a tenuous alliance with Yeenoghu the Lord of Savagery, and Iggwilv, the mortal daughter of Baba Yaga. Orcus and Iggwilv became involved in an elaborate scheme to overthrow Demogorgon as Prince of Demons. Orcus was a patron of sorts to the Oerthian mage Vecna, and was said to have offered him the ritual by which he which he became the first lich. He was even pleased with the work of Vecna's one-time follower Acererak, who traveled the planes in search of new and horrific ways to slay innocents. Acererak even turned to the worship of Orcus for a time.

    Offspring

    Orcus sired a number of half-fiend children with women of the Darakh Dynasty of Narfell, in the centuries leading up to Dale Reckoning. Among his near-mortal sons were Jesthren Darakh, born to Larnaeril Darakh, as well as Heldakar Darakh, Yannos "the Slayer" Darakh, Garthelaun "the Goreclaw" Darakh, and Ilithkar Darakh. Nearly all of their mothers said to have been sacrificed to Orcus following their births.

    Worship of Orcus was spread across numerous isolated cults that operated independently of one another. They operated within the shadows of society, often congregating in locales linked to the dead, including graveyards and secluded tombs.

    His worship often attracted malevolent humans, orcs, ogres, giants, and goblinoids, along with at least one line of lineage of red dragons . His cults also attracted twisted creatures with a morbid fascination undeath. Notable among these followers were necromancers and others deliberately seeking the path to unlife via lichdom or vampirism. Among the undead that dwelled within Orcus' palace or otherwise joined his armies were were zombies, wights, shadows, huecuvae, nightwalkers, sheet phantoms, and death knights.

  1. 22. Jan. 2023 · Our complete guide to the demon lord Orcus, the Prince of Undeath, a perfect endgame villain for your next campaign, including lore, tactics, and more.

    • Scott Lucero
  2. 5e.tools › bestiary › orcus-mtfOrcus - 5etools

    Orcus chooses a point on the ground that he can see within 100 feet of him. A cylinder of swirling necrotic energy 60 feet tall and with a 10-foot radius rises from that point and lasts until the end of Orcus's next turn. Creatures in that area have vulnerability to necrotic damage.

  3. From Mordenkainen's Tome of Foes, page 153. Orcus. Huge fiend (demon), chaotic evil. Armor Class: 17 (natural armor), 20 with the Wand of Orcus. Hit Points: 405 (30d12 + 210) Speed: 40 ft., fly 40 ft. STR.

  4. lord’s symbol on their chest over the heart. Orcus ’s power flays body, mind, and soul, leaving behind a sentient husk that consumes life energy near it. Most bodaks come into being in

  5. Orcus causes all bones within the lair to form tight cages around two creatures of its choice. The cages can be attacked and destroyed (AC 15; hp 30; vulnerability to bludgeoning damage; resistance to piercing, poison, slashing, and psychic damage). While in a bone-cage, a creature is retrained. Fountain of Blood.