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  1. Eiji Aonuma ist ein japanischer Videospieleentwickler für Nintendo und arbeitet seit The Legend of Zelda: Majora’s Mask in leitender Funktion an Titeln der Zelda-Reihe. Er ist für die Koordination des gesamten Franchises zuständig und leitet die dritte Softwareentwicklungsgruppe in Nintendos Abteilung Nintendo Entertainment ...

  2. en.wikipedia.org › wiki › Eiji_AonumaEiji Aonuma - Wikipedia

    Eiji Aonuma (Japanese: 青沼 英二, Hepburn: Aonuma Eiji, born March 16, 1963) is a Japanese video game designer, director, and producer at Nintendo. He is a senior officer within their Nintendo EPD division and serves as the producer of The Legend of Zelda franchise.

  3. 11. Dez. 2023 · The producers of the latest Zelda game reflect on its success, the legacy of the series, and the timeline twist. They also share their thoughts on the community's creativity and the future of the franchise.

    • Kat Bailey
  4. 14. Juni 2013 · Eurogamer interviews the veteran producer of The Legend of Zelda series, who talks about revising Wind Waker, escaping tradition and finding Nintendo's future. Learn about his vision for the Wii U version of Wind Waker, the sequel to A Link to the Past, and his views on new franchises.

    • Former Editor-In-Chief
  5. 12. Mai 2023 · Eiji Aonuma and Hidemaro Fujibayashi, the producer and director of The Legend of Zelda: Tears of the Kingdom, talk about their goals, influences, and challenges for the sequel to Breath of the Wild. They share how they trust their own instincts, experiment with physics and chemistry, and aim to surprise and delight players.

    • Charles Pulliam-Moore
  6. 12. Mai 2023 · Eiji Aonuma and Hidemaro Fujibayashi, the producer and director of The Legend of Zelda: Tears of the Kingdom, talk about the sequel to Breath of the Wild and the challenges and innovations of the game. They also discuss the size and scope of Hyrule, the Sky Islands, and the vertical play in the game.

  7. 12. Mai 2023 · The Legend of Zelda’s latest entry required the series producer Eiji Aonuma and the director Hidemaro Fujibayashi to optimize the location of floating islands and the thrill of skydiving.