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COLIBRI VR is the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality. It is an open resource with a graphical user interface that aims to enable researchers to easily use and develop image-based rendering techniques for virtual reality.
Linking COLIBRI VR to external reconstruction tools Watch the video on YouTube Using the core components - 3-part tutorial using sample images of a virtual object
22. Apr. 2020 · In this tutorial, we show how to use COLIBRI VR to render a photograph dataset from the ETH3D benchmark as an image-based 3D asset in the Unity game engine.
- 7 Min.
- 1835
- Greg de Dinechin
Install the Unity game engine. Use the Unity package manager to add the package from COLIBRI VR’s Git page. If you do not have Git, you can simply download the package from Git and manually add it into Unity using the package manager.
Databricks Unity Catalog is a technical catalog on Databricks side that provides schema information for all the Databricks databases that are available in the connected Databricks instances.
31. März 2020 · In this video, we explain how to install COLIBRI VR from its GitHub repository using Unity's Package Manager.For more information on COLIBRI VR, see: https:/...
- 2 Min.
- 3,2K
- Greg de Dinechin
22. Apr. 2020 · In this tutorial, we show how to use COLIBRI VR to render a dataset from the Stanford Light Field Archive as a light field in the Unity game engine.This is p...
- 7 Min.
- 852
- Greg de Dinechin