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Die Shakespeare Programming Language ( SPL) ist eine von Karl Hasselström und Jon Åslund im Jahre 2001 entwickelte imperative esoterische Programmiersprache (Computersprache), welche in C realisiert wurde und zu den am schwersten erlernbaren Programmiersprachen gehört. Ähnlich wie bei der Programmiersprache Chef sieht ein SPL-Programm wie ...
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...
The C Programming Language. Přední strana obálky prvního vydání knihy „The C Programming Language“ ve španělštině. The C Programming Language (česky Programovací jazyk C) je slavná kniha o programovacím jazyku C, kterou v roce 1978 napsali Dennis Ritchie a Brian Kernighan – podle příjmení autorů se kniha také označuje ...
Design philosophy and features [ edit] Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [68] and metaobjects ). [69]
Dart (programming language) Dart is a programming language designed by Lars Bak and Kasper Lund and developed by Google. [8] It can be used to develop web and mobile apps as well as server and desktop applications . Dart is an object-oriented, class-based, garbage-collected language with C -style syntax. [9]
As in C, C++, C#, Java, and Go, the entry point to a Kotlin program is a function named "main", which may be passed an array containing any command-line arguments. This is optional since Kotlin 1.3. [37] Perl, PHP, and Unix shell –style string interpolation is supported. Type inference is also supported.
Ruby Programming at Wikibooks. Ruby is an interpreted, high-level, general-purpose programming language. It was designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object, including primitive data types. It was developed in the mid-1990s by Yukihiro "Matz" Matsumoto in Japan .