Suchergebnisse
Suchergebnisse:
Director. Hyrule Warriors: Age of Calamity (2020, Nintendo Switch) Scenario Supervisor. Super Smash Bros. Ultimate (2018, Nintendo Switch) Original Game Supervisors (Nintendo) The Legend of Zelda: Breath of the Wild (2017, Wii U) Director. The Legend of Zelda: Breath of the Wild - Expansion Pass (2017, Nintendo Switch)
12. Mai 2023 · Both director Hidemaro Fujibayashi and producer Eiji Aonuma felt—and still feel—that there was potential they’d yet to tap. That meant adding new ways to play the game, rather than creating ...
12. Mai 2023 · Eiji Aonuma and Hidemaro Fujibayashi have led development on the Legend of Zelda series for decades. (Nine) And yet, for more than a decade, one idea has eluded the reach of his team.
6. Juli 2017 · Fujibayashi: There’s a “Dark Tower” in Oracle of Ages, with people made to work there. Their dialogue is along the lines of “There’s no end to this work” or “I can’t go home”. There were also team members that couldn’t go home much during development, so we put those characters in as a parody (laugh). But our team feels really cozy, so the general atmosphere was great ...
18. Dez. 2023 · Hidemaro Fujibayashi: Ich habe eine Person gebeten, die eine einzigartige Intonation entwickeln kann, sie für mich zu kreieren. Ich glaube, es handelt sich nicht nur um ein einfaches Anagramm ...
20. Mai 2023 · Despite Aonuma’s background in carpentry, it was Fujibayashi who dreamed up the idea of encouraging such creativity. He demonstrated it to Aonuma by building a tank using objects from “Breath ...
10. Okt. 2023 · Published October 10, 2023. Image: Nintendo. Hidemaro Fujibayashi, director of The Legend of Zelda: Tears of the Kingdom, finally shed some light on what happened to all the Sheikah technology ...