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  1. Hideo Kojima ist ein japanischer Spieleentwickler. Von 2011 bis 2015 war er Vizepräsident von Konami. Bekannt wurde er durch die Videospielreihe Metal Gear.

  2. en.wikipedia.org › wiki › Hideo_KojimaHideo Kojima - Wikipedia

    Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. He is regarded as an auteur of video games. He developed a strong passion for film and literature during his childhood and adolescence.

    • 1
    • 1986–present
    • Japanese
    • Executive Vice President and Corporate Officer, Konami Digital Entertainment
  3. Presenting the official trailer for HIDEO KOJIMA: CONNECTING WORLDS. Exclusively streaming on #DisneyPlus PLAYSTATION STUDIOS present, in association with KOJIMA PRODUCTIONS, a FILMWORKS ...

    • 2 Min.
    • 638,7K
    • KOJIMA PRODUCTIONS
  4. www.imdb.com › name › nm0463620Hideo Kojima - IMDb

    IMDb profile of Hideo Kojima, a Japanese video game writer, producer and director. Learn about his life, career, achievements and upcoming projects, such as Death Stranding 2 and Metal Gear Solid video game.

    • Writer, Producer, Director
    • August 24, 1963
    • 2 Min.
  5. 4. Aug. 2023 · Der Spieleentwickler Hideo Kojima erzählt, wie die Pandemie seine Pläne für Death Stranding 2 veränderte. Er wollte die Verbindung zwischen Menschen und Natur neu bewerten und die Zukunft nicht vorhersagen.

    • melanie.weissmann@eurogamer.de
    • Redakteurin
  6. 15. März 2024 · From KOJIMA PRODUCTIONS, the DEATH STRANDING documentary film HIDEO KOJIMA: CONNECTING WORLDS is now available on *Disney+. Follow Hideo Kojima’s journey to create the game which changed the face of interactive storytelling and explore the inspiration and artistry of one of gaming’s true auteurs.

  7. 13. Feb. 2024 · Japanese game designer Hideo Kojima has long been one of the biggest names in the industry, but in 2024, he's elevated himself to a level that none of his contemporaries have reached before. A pioneer of video game design, he’s credited with implementing and integrating game mechanics that were once thought of as impossible or inconceivable.