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  1. Joseph Letteri, ONZM (* 1957 in Aliquippa, Pennsylvania, USA) ist ein US-amerikanischer Spezialist für Visuelle Effekte und fünffacher Oscar -Preisträger. Inhaltsverzeichnis. 1 Leben. 2 Filmografie. 3 Auszeichnungen (Auswahl) 4 Weblinks. Leben.

  2. en.wikipedia.org › wiki › Joe_LetteriJoe Letteri - Wikipedia

    Joseph Bruce Letteri ONZM (born 1957) is a senior visual effects artist, winner of five Academy Awards, four BAFTA awards and four VES awards. He is the current Senior Visual Effects Supervisor of the Academy Award-winning Wētā FX having joined the company in 2001.

    • 1989–present
  3. www.imdb.com › name › nm0504784Joe Letteri - IMDb

    Joe Letteri (I) Visual Effects. Music Department. IMDbPro Starmeter See rank. Joe Letteri's pioneering work in visual effects has earned him four Academy® Awards for Best Visual Effects - for Avatar, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King, and King Kong.

    • January 1, 1
    • Visual Effects, Music Department
    • Aliquippa, Pennsylvania, USA
  4. 12. März 2023 · In doing so, Weta FX’s production senior VFX supervisor Joe Letteri collected his fifth competitive award in the category at the 2023 Oscars. He now joins Ken Ralston ( Forrest Gump) in holding...

  5. 22. Dez. 2022 · The VFX supervisor and Weta co-founder talks about his 10-year journey with James Cameron to create the sequel's underwater world and characters. He reveals the new technologies and challenges of performance capture, facial animation, water simulation, and more.

    • Bill Desowitz
  6. Joe Letteri. Jump to Edit. Overview. Born. 1957 · Aliquippa, Pennsylvania, USA. Mini Bio. Joe Letteri's pioneering work in visual effects has earned him four Academy® Awards for Best Visual Effects - for Avatar, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King, and King Kong.

  7. 11. Jan. 2023 · The senior VFX supervisor of Avatar: The Way of Water talks about the new facial animation system, the tulkun creatures, and the next sequels. Learn how he and his team created a new muscle-based facial animation software and realistic tulkun designs for the sequel.