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  1. Nintendo Research & Engineering Department, commonly abbreviated as Nintendo RED, was a Japanese hardware development department responsible for developing all of Nintendo's major handheld game consoles, and its associated peripherals, from its inception in 1996 all the way to 2012, when it was disbanded.

  2. We enjoy making a difference by building elegant and forward-looking solutions that leverage mathematics, algorithmics, optimization, signal processing, deep learning, emulation, reverse...

  3. Check our About page to know more about the company. Check the posts below to see the technologies we've worked on. Nintendo European Research & Development is a subsidiary of Nintendo located...

  4. Nintendo European Research & Development (NERD) is a French subsidiary for Nintendo, located in Paris, which develops software technologies and middleware for Nintendo platforms. This includes retro console emulators, patented video codecs, and DRM technology.

  5. Nintendo Research and Engineering is a division within Nintendo that focuses exclusively on developing Nintendo handhelds. They have held this role since the Game Boy Color was created. The general manager of the division is Satoru Okada, who joined Nintendo in 1975. In February 2013, the...

  6. Research & Engineering Department. Nintendo Integrated Research & Development Division, [a] commonly abbreviated as Nintendo IRD, was a Japanese developments division that handled everything related to producing Nintendo 's console hardware and associated peripherals.

  7. 15. Nov. 2015 · Inside Nintendo 79: Nintendos Entwicklungsabteilungen im Wandel der Zeit. von Tobias Schmitz am 15.11.2015 um 11:20 Uhr. Die Forschungs- und Entwicklungs-Abteilung ist das Herzstück jedes großen Konzerns. So auch bei Nintendo.