Yahoo Suche Web Suche

Suchergebnisse

  1. Suchergebnisse:
  1. gilarpgs.comGila RPGs

    Slayers. You are a Slayer. Hunt monsters in a cursed city, which spreads infinitely towards the horizon. Around every corner, a new world, and a new threat.Slayers uses a simple 4+ system to create an action filled session that moves quickly What sets Slayers apart from other RPGs is its emphasis on asymmetrical combat.Each class in the game ...

  2. Official YouTube channel for Spencer Campbell of Gila RPGs. Creator of Slayers, NOVA, LUMEN, LIGHT, RUNE, and more.Indie tabletop RPGs made in Chicago, serve...

  3. Spencer Campbell (born 1953) is an English television producer and director. He is perhaps best known for producing the television series Cold Feet and 4 O'Clock Club , the former of which earned him a BAFTA TV Award in 2002.

  4. "Spencer Campbell's Lumen system seamlessly loads the vibe of the looter shooter genre onto any tabletop. NOVA overclocks & ignites that system into a game of shared world-building that gets players into missions & mayhem in a flash." - Tony Vasinda. Plus One Exp.

  5. 11. Apr. 2021 · This game is Illuminated by LUMEN, based on the LUMEN RPG system designed by Spencer Campbell, Gila RPGs. This game is in no way affiliated with Spencer Campbell or Gila RPGs. If you do make something, please reach out and let me know on Twitter! I'd love to see it! Learn More

  6. runerpg.gamesRUNE

    RUNE is a solo tabletop RPG being developed by Spencer Campbell of Gila RPGs. It is heavily inspired by the Soulsborne genre of video games, including Dark Souls, Bloodborne, and Elden Ring. You can order your copy today. In RUNE, you are a wanderer of the lands of Obron. The world is dangerous, but full of power if you are willing to reach out ...

  7. 18. Juni 2021 · Instead of talking about a singular game, though, today I’m looking at a system used to build them, the LUMEN SRD from Spencer Campbell! Just in case you’re new to the idea, a System(s) Reference Document is a toolkit for designing a new game using an existing system. They typically lay out the ground rules for what makes a game designed ...