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Takashi Tezuka ( jap. 手塚 卓志, Tezuka Takashi; * 17. November 1960 in Osaka; Pseudonym Ten Ten) ist ein japanischer Spieleentwickler bei Nintendo. Er arbeitet seit 1985 an Mario - und Zelda -Spielen und ist Vorstandsmitglied von Nintendo EPD . Inhaltsverzeichnis. 1 Leben. 2 Spiele mit Tezukas Beteiligung. 3 Einzelnachweise. 4 Weblinks. Leben.
Takashi Tezuka (手塚 卓志, Tezuka Takashi, born November 17, 1960) is a Japanese video game designer, director, and producer. He is a senior officer in Nintendo's Entertainment Planning & Development division and is an Executive Officer at Nintendo itself.
YearTitleRole2024Senior supervisor2023Supervisor2023Producer2023Producer- 1984–present
- November 17, 1960 (age 62), Osaka, Japan
Learn about the life and career of Takashi Tezuka, a leading figure in the video game industry and the co-designer of Super Mario and The Legend of Zelda. Discover his early passion for gaming, his education and achievements at Nintendo, and his legacy and innovations in game design.
- Games Credited
- Films Credited
- Gallery
- Trivia
Tezuka in his early days at NintendoDrawing of a Lakituby Tezuka for the 84 membership restaurant in TokyoTezuka with Miyamoto and Kondo at a Super Mario Makershow in JapanTezuka, alongside Tsubasa Sakaguchi and Shigeru MiyamotoTezuka's favorite Super Mario character is Lakitu.Tezuka's wife was the inspiration for the Booenemy. This is because she is often very shy, but then she became angry at him one day for spending too much time at work.November 1960 in Osaka; Pseudonym Ten Ten) ist ein japanischer Spieleentwickler bei Nintendo. Er arbeitet seit 1985 an Mario - und Zelda -Spielen und ist Vorstandsmitglied von Nintendo EPD. Takashi Tezuka (2015) Leben. Takashi Tezuka wurde 1960 in Osaka, Japan, geboren. Er studierte an der Kunsthochschule Ōsaka ( engl.
17. Okt. 2023 · Learn how Takashi Tezuka, a prolific Nintendo developer, contributed to the creation and evolution of Mario, Yoshi, Zelda, and more. From Super Mario Bros. to Super Mario Bros. Wonder, discover his extensive history and influence on the video game industry.
28. Juni 2019 · The producer of Super Mario Maker 2 for the Nintendo Switch talks about the evolution of the tool from the original game, the challenges of creating levels, and the fun of playing them. He also shares his insights on the history and future of the Super Mario series, and his passion for creating accessible and intuitive games.