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  1. Vor 2 Tagen · In doing so, the game was able to incorporate the viewpoints of people with a wide variety of histories and memories of the series, Tezuka told Ars. Super Mario Bros. Wonder Producer Takashi Tezuka.

  2. Vor einem Tag · Takashi Tezuka, the legendary Nintendo dev who's worked on damn near every major Mario game going back to 1985, told Ars Technica ahead of the Super Mario Maker server shutdown that he's "very ...

  3. www.mariowiki.com › New_Super_Mario_BrosNew Super Mario Bros. 2

    Vor 4 Tagen · The focus on coins came about early in development, with Takashi Tezuka and Toshihiko Nakago speaking about coins; at the time, development of Super Mario 3D Land, which features the ? Box, had recently wrapped up. The coin concept was first implemented with the golden Koopa Troopa, and soon after Tezuka suggested the one million ...

  4. Vor 2 Tagen · Some details were inspired by the developers' personal lives; for example, the Boos are based on assistant director Takashi Tezuka's wife, who, as Miyamoto explained, "is very quiet normally, but one day she exploded, maddened by all the time Tezuka spent at work".

  5. Vor einem Tag · Takashi Nagasaki is credited as the series' co-author. Macoto Tezka , Osamu Tezuka's son, supervised the series, and Tezuka Productions is listed as having given cooperation. The series was licensed and released in English in North America by Viz Media under the name Pluto: Urasawa x Tezuka .

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  6. Vor 3 Tagen · Super Mario Bros. 3 is Takashi Tezuka's favorite game in the series, as he feels that it is his first masterpiece. According to the Guinness Book of World Records 2008 , Super Mario Bros. 3 was the world's best-selling video game, a title which at the time belonged to Super Mario Bros. based off known data.

  7. en.wikipedia.org › wiki › MarioMario - Wikipedia

    Vor 3 Tagen · Since Super Mario World took place in a land of dinosaurs, Takashi Tezuka requested Shigefumi Hino to draw a character based on Miyamoto's concepts and sketches, which he drew during the development of Super Mario Bros. 3. Yoshi's rideability was inspired by Miyamoto's love for horseback riding.