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  1. 1. März 2012 · Guilt can be induced whether the related violations affect oneself or others, and guilt towards the self and guilt towards others show great overlap in associated neural correlates in the brain ...

  2. As with any other emotion, guilt can be manipulated to control or influence others. As highly social animals living in large, relatively stable groups, humans need ways to deal with conflicts and events in which they inadvertently or purposefully harm others. If someone causes harm to another, and then feels guilt and demonstrates regret and sorrow, the person harmed is likely to forgive. Thus ...

  3. GUILD OF OTHERS, begun by Tom Wallace and Steve Potts, is a collection of musicians from various bands and backgrounds making progressive metal music. As songs between the two began taking shape, questions of whom else to bring into the fold arose. Considering the style of music the two were creating, the keyboardist most desired was easy.

  4. "Veil Of Insanity" is the second video/single from hard rock/progressive metal artists Guild Of Others' self-titled debut album. (Released: February 18, 2022...

  5. Erikson dubbed this developmental stage as “Initiative vs Guilt”. It’s during this phase that kids start interacting more with their peers. They learn to lead, follow rules, take initiative and cooperate with others. However, when these initiatives end up in conflict or failure, it triggers guilt in them.

  6. The ANOVA results replicated the evidence from Study 1 in Anderson et al. (2021).Relative to participants in the no guilt condition, participants in the guilt condition provided greater moral character judgments (d = 1.44), smaller likelihood of future moral offense judgments (d = −0.79), similar responsibility judgments (d = 0.06), smaller blameworthiness judgments (d = −0.27), and ...

  7. Distributional justice—measured by the proportionality between effort exerted and rewards obtained—and guilt aversion—triggered by not fulfilling others’ expectations—are widely acknowledged fundamental sources of pro-social behavior. We design three experiments to study the relevance of these sources of behavior when considered in interaction. In particular, we investigate whether ...