Yahoo Suche Web Suche

Suchergebnisse

  1. Suchergebnisse:
  1. Path tracing is a ray tracing algorithm that sends rays from the Camera and, when a ray hits a reflective or refractive surface, recurses the process until it reaches a light source. The series of rays from the Camera to the Light form a "path". It enables HDRP to compute many different effects (such as hard or soft shadows, mirror or glossy ...

  2. Floor. Represents the tracking origin whereby 0,0,0 is on the "floor" or other surface determined by the XR Device being used. The pose values reported by an XR Device in this mode will include the height of the XR Device above this surface, removing the need to offset the position of the camera tracking the XR Device by the height of the user ...

  3. Over 11,000 five-star assets. Rated by 85,000+ customers. Supported by 100,000+ forum members. Every asset moderated by Unity. Integration of ART Tracking Systems. Advanced Realtime Tracking GmbH & Co. KG. www.ar-tracking.de support@ar-tracking.de. joined since 2023. Report this profile.

  4. The Body Tracking is very similar to the Object Detection module but is using another highly-optimized AI model to detect 3D people’s skeletons, expressed as keypoints. It can detect up to 70 keypoints on a single person. For more details about the Body Tracking feature, please take a look at the Body Tracking documentation page.

  5. When running Unity choose Help->Report a Bug in the menu, or you can access it directly through the executable in the directory where Unity is installed. It will also launch automatically if you experience a crash. If your bug report is to do with Documentation, either an error, typo, or omission, you can report it by scrolling to the bottom of ...

  6. 18. Okt. 2017 · Unfortunately, you can try inside-out VR tracking based on Google ARCore only on this phone and Google Pixel and Pixel XL so far. The first step is to download the Unity package of the Google ARCore SDK for Unity ( arcore-unity-sdk-preview.unitypackage) and import it to your project.

  7. Body tracking in Unity MARS works seamlessly with Unity's avatar animation system. To track a body, use a Body Proxy. This Proxy consists of two components: a body trait and an action. The action can be either a: Match Body Pose Action, which lets you make any humanoid avatar follow a tracked body. Body Expression Action, which lets you match ...