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  1. Version v1.1.2. This is a component for Unity 2019 or later with the purpose of native integration of the Advanced Realtime Tracking (ART) DTRACK (DTrack2 or DTRACK3) realtime tracking solutions. This Unity Asset provides access to DTRACK realtime tracking data, that is sent over network using UDP/IP datagrams.

  2. Device tracking. After following the AR Foundation scene setup instructions, your scene contains a preconfigured GameObject named "XR Origin". The XR Origin GameObject automatically handles device tracking and transforming trackables into Unity's coordinate system via its XROrigin component and GameObject hierarchy with a Camera and TrackedPoseDriver, as detailed below.

  3. The Body Tracking is very similar to the Object Detection module but is using another highly-optimized AI model to detect 3D people’s skeletons, expressed as keypoints. It can detect up to 70 keypoints on a single person. For more details about the Body Tracking feature, please take a look at the Body Tracking documentation page.

  4. PowUnity App für GPS-Tracker BikeTrax:Diese Features sichern dein Bike. Im 1. Jahr schenkt dir PowUnity die GPS-Datenflat für die E-Bike Tracker App! Du kannst also nach Registrierung deines BikeTrax GPS-Trackers das Bike sofort smart sichern. Das Bike und Smartphone sind 24/7 miteinander verbunden.

  5. When creating a new Unity project and importing the Vuforia Engine, Device Tracking is enabled by default in any of your scenes. The Device Pose Behaviour is automatically added to the ARCamera game object. It will enable the Ground Plane and Area Target features and it is recommended for Model Targets. In addition, device tracking enables ...

  6. This tutorial is a primary reference for working on hand tracking input quickly in Unity.

  7. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms. Imagine WebAR - World Tracker. This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.