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  1. Takashi Tezuka ( jap. 手塚 卓志, Tezuka Takashi; * 17. November 1960 in Osaka; Pseudonym Ten Ten) ist ein japanischer Spieleentwickler bei Nintendo. Er arbeitet seit 1985 an Mario - und Zelda -Spielen und ist Vorstandsmitglied von Nintendo EPD . Inhaltsverzeichnis. 1 Leben. 2 Spiele mit Tezukas Beteiligung. 3 Einzelnachweise. 4 Weblinks. Leben.

  2. Takashi Tezuka (手塚 卓志, Tezuka Takashi, born November 17, 1960) is a Japanese video game designer, director, and producer. He is a senior officer in Nintendo's Entertainment Planning & Development division and is an Executive Officer at Nintendo itself.

    Year
    Title
    Role
    2024
    Senior supervisor
    2023
    Supervisor
    2023
    Producer
    2023
    Producer
    • 1984–present
    • November 17, 1960 (age 62), Osaka, Japan
    • History
    • List of Games
    • Interviews
    • External Links

    After graduating from the Osaka University of Arts, Takashi Tezuka was introduced to Nintendo by a friend who also applied to the company (although his friend never made the cut). In 1984, after assisting part-time with some of the graphics of Super Punch-Out!!, Tezuka was hired at the company, originally belonging to the Creative Department under ...

    Super Mario 64 - 1996 Developer Interviews(translated by Shmuplations)
    1101: The Legend of Zelda: Ocarina of Time(translated by Glitterberri)
    Takashi Tezuka at the Internet Movie Database
    Takashi Tezuka at Wikipedia, the free encyclopedia
  3. 28. Juni 2019 · The Verge interviews the veteran Nintendo designer who worked on nearly every Super Mario game, from the original to the latest Switch release. He reflects on the evolution of Mario, the creation tool, and the community of fans.

  4. 30. Apr. 2024 · Learn how the legendary game designer joined Nintendo in 1984 and helped create Super Mario Bros., Zelda, and more. Discover his contributions, influences, and anecdotes from his four decades at the company.

    • Gavin Lane
    • Editor
  5. 4. Sept. 2023 · Learn about the Nintendo legend's role in creating the new 2D Mario game for Switch. He talks about nostalgia, gameplay, and mentorship in this exclusive interview.

  6. 31. Aug. 2023 · Learn how the game director and producer of the new 2D Mario game talk about its origin, gameplay, and secrets. Find out how they balance nostalgia and innovation in the latest entry of the iconic series.