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  1. 19. Aug. 2013 · "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

  2. 18. Mai 2020 · This is a step-by-step instruction about how to track your own, custom objects with Visio...

    • 5 Min.
    • 9,1K
    • Visometry | VisionLib & Twyn
  3. VisionLib – Software Development Kit. Tracking for Industrial Augmented Reality Applications. Supports: Get VisionLib. VisionLib Developer Center. Find the latest downloads, documentation and support for our VisionLib SDK. Release Notes & News. 12/2023 – 3.1.2: Patch Available. 11/2023 – 3.1.1: Patch Available. 10/2023 – 3.1: New Version Available.

  4. "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

    • Reference Library
    • Responding to Detected Images
    • Tracked Image Prefab
    • Adding New Reference Images at Runtime
    • Create A Manager at Runtime
    • Maximum Number of Moving Images

    For instructions on how to create a reference image library in the Unity Editor, see documentation on the Tracked Image Subsystem. The reference image library can be set at runtime, but as long as the tracked image manager component is enabled, the reference image library must be non-null. You can set it via script with: You can set the reference i...

    Subscribe to the ARTrackedImageManager's trackedImagesChangedevent to be notified whenever an image is added (i.e., first detected), updated, or removed: Note that images also have a tracking statewhich can provide additional information about the tracking quality. An image that goes out of view, for example, may not be "removed", but its tracking ...

    The ARTrackedImageManager has a "Tracked Image Prefab" field; however, this is not intended for content. When an image is detected, ARFoundation will create a new GameObjectto represent it. If "Tracked Image Prefab" is null, then ARFoundation simply creates a GameObject with an ARTrackedImage component on it. However, if you want every tracked imag...

    Some subsystems might support image libraries that are modifiable at runtime. In this case, the subsystem produces a RuntimeReferenceImageLibrary that is a MutableRuntimeReferenceImageLibrary. To use it, you need to cast the RuntimeReferenceImageLibrary to a MutableRuntimeReferenceImageLibrary: To create an empty library that you can add images to ...

    When you add a component to an active GameObject at runtime, Unity immediately invokes its OnEnable method. However, the ARTrackedImageManager requires a non-null reference image library. If the reference image library is null when the ARTrackedImageManageris enabled, it will automatically disable itself. To add an ARTrackedImageManagerat runtime, ...

    Some providers can track moving images. This typically requires more CPU resources, so you can specify the number of moving images to track simultaneously. Check for support via the SubsystemDescriptor (ARTrackedImageManager.descriptor).

  5. 22. Juni 2019 · Google ARCore. Apple ARKit. You don’t need to know the details of these software packages to follow this tutorial, but it will be useful for your to familiarize yourself with them. As a first step, follow the prerequisites section to install the necessary software: Install Prerequisites. Download and install Unity Hub.